So I made a User Variable called "Save State". It's a interger variable. In my blocky's I made it so, that "Save State" can either have value 0, 1 or 2.
The problem is, when I set the variable to one of those values, for example value "1", another blocky what is meant to be triggered, does not start. When I update the variable myself and give it value "1", then the other blocky does get triggered. How is this possible?
I hope I made my problem clear to you all, if not please tell me.
