Lua script_time executed on status changes
Posted: Friday 24 February 2017 20:20
I have a script_time script that executes every minute as expected, but it also executes every time there is a status change. I'm adding more and more mysensors nodes so now my script is executing every few seconds which I don't want/need. If I disable mysensors it goes back to every minute. But it's not just mysensors though, it also updates when my zwave devices have a status change.
From what I've read a script_device scripts should execute on status changes but script_time scripts should just be every minute.
Is this a bug? Expected behavior? Or is there something I can do to change it?
Version: 3.6765
Build Hash: 0dfc58d
Compile Date: 2017-02-21 08:07:51
From what I've read a script_device scripts should execute on status changes but script_time scripts should just be every minute.
Is this a bug? Expected behavior? Or is there something I can do to change it?
Version: 3.6765
Build Hash: 0dfc58d
Compile Date: 2017-02-21 08:07:51