also kicking this old topic,
I have a few dimmable lights which I would like to activate in a specific sequence. Running the script one with a lot of .afterSec's so far so good.
However, cancelling of nearly 100 cued commands does not seem to work with .cancelQueuedCommands().
is it me or is this a bug as IceBlackz seemed to find as well?
I do have cancelQueuedCommands() working in other scripts (with just one command pending) working as intended
Wake Up Light DzVents [Solved]
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